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MAKER: Star Car 2014

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Conference

2015 ASEE Annual Conference & Exposition

Location

Seattle, Washington

Publication Date

June 14, 2015

Start Date

June 14, 2015

End Date

June 17, 2015

ISBN

978-0-692-50180-1

ISSN

2153-5965

Conference Session

Make It!

Tagged Division

Manufacturing

Page Count

6

Page Numbers

26.1119.1 - 26.1119.6

DOI

10.18260/p.24456

Permanent URL

https://peer.asee.org/24456

Download Count

410

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Paper Authors

biography

Emily Ann Marasco University of Calgary

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Emily Marasco is a Ph.D. student at the University of Calgary. Her research focuses on cross-disciplinary curriculum development for engineering students, as well as K-12 and community outreach programs.

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Abstract

MAKER: Star Car 2014 Star Car 2014 is an interactive art car that was originally designed and created by aninterdisciplinary team of graduate students for a local engineering and art festival. Designedaround space exploration and aliens, the car served an educational purpose in addition to itsartistic elements. Three separate interactive stations were placed around the car, allowingfestival-goers to explore different elements of mechanical and electrical engineering throughhands-on activities. This paper will outline instructions for creating the three interactive stationsfeatured on the art car.1) The primary focus for younger audience members (K-9) is an alien creature or mascot that can be customized to match any theme or presentation. Two mechanical systems are incorporated to give the creatures, in this case a two-headed alien, two separate vocal systems. The public can interact with the creature by pumping air into its lungs and modifying the voice sounds while learning about acoustics, vibration, and biology.2) The second interactive station is teaches audience members about basic circuit connectivity and conductive materials. A conductive circuit is set up on the side of the car and integrated into thematic elements, such as a baby alien and a rocket ship. When both elements are connected through touch, lights and alien sounds begin to play as the circuit is completed. Groups of people can also join hands to create a larger circuit, using the conductivity of human skin to complete the circuit.3) The final station is the most technically complex, and uses basic programming to create a light-sensitive planet that will emit varied tones, depending on the amount of light measured. This module uses an Intel Galileo board, which can also be substituted with any Arduino or similar system. Older students and adults are interested in the programming and electronics behind the sciences, while audience members of all ages enjoy creating simple tunes through the use of light. These three elements can be used for any educational or hands-on presentation, and are notexclusive to art cars. This display will include instructions for creating the three interactivestations, photos of the final art car, and demonstrations.

Marasco, E. A. (2015, June), MAKER: Star Car 2014 Paper presented at 2015 ASEE Annual Conference & Exposition, Seattle, Washington. 10.18260/p.24456

ASEE holds the copyright on this document. It may be read by the public free of charge. Authors may archive their work on personal websites or in institutional repositories with the following citation: © 2015 American Society for Engineering Education. Other scholars may excerpt or quote from these materials with the same citation. When excerpting or quoting from Conference Proceedings, authors should, in addition to noting the ASEE copyright, list all the original authors and their institutions and name the host city of the conference. - Last updated April 1, 2015