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Space Race: A Voyage to the Moon Board Game for K5-K8 Students

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Conference

ASEE Southeast Section Conference

Location

Arlington, Virginia

Publication Date

March 12, 2023

Start Date

March 12, 2023

End Date

March 14, 2023

Conference Session

K-12 and Outreach

Tagged Topic

Professional Engineering Education Papers

Page Count

5

DOI

10.18260/1-2--45043

Permanent URL

https://peer.asee.org/45043

Download Count

67

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Paper Authors

biography

Ramana Pidaparti University of Georgia

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Ramana Pidaparti, is currently a Professor of Mechanical Engineering at UGA. Dr. Pidaparti received his Ph.D. degree in Aeronautics & Astronautics from Purdue University, West Lafayette. He has taught previously at Virginia Commonwealth University and Purdue University campus in Indianapolis (IUPUI). He has taught several courses in design, mechanics of materials, optimization, and directed many interdisciplinary projects related to design. Dr. Pidaparti's research interests are in the broad areas of multi-disciplinary design, computational mechanics, nanotechnology, and related topics. Dr. Pidaparti has published over 300 technical papers in refereed journals and conference proceedings. Dr. Pidaparti received a Research Initiation Award from the National Science Foundation and the Young Investigator Award from the Whitaker Foundation. He is a member of Tau Beta Pi, Sigma Gamma Tau, and Who's Who societies. He is a member of professional societies including AIAA (Associate Fellow), AAAS (Fellow), ASME (Fellow), RAeS (Fellow), and ASEE (member). Dr. Pidaparti will move to University of Georgia in January 2014 as a professor of mechanical engineering.

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Abstract

There is a growing need to increase diverse students within STEM fields, especially in aerospace due to the opportunities and careers in the near future. The goal of this senior capstone design project is to design and develop a space themed board game to attract young minds and provide them with an early exposure to design and engineering related fields. The objective of the board game design concept is to create a fun and informative learning product that inspires students (grades 5-8) to develop an interest in STEM careers by emphasizing the theme of “voyage to the moon.” Three interrelated design? principles are also integrated into the design of this game. Though the final board game, cards, and character pieces were all completed, the game could not be tested with our target audience due to health and safey concerns arising from the global pandemic. Based on our design and development, we believe that our game will have a significant learning impact on students and teachers provide them with a fun and educational medium to reinforce STEM concepts.

Pidaparti, R. (2023, March), Space Race: A Voyage to the Moon Board Game for K5-K8 Students Paper presented at ASEE Southeast Section Conference, Arlington, Virginia. 10.18260/1-2--45043

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