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Enhanced Learning of Load Path in a 3D Structural System using Virtual Reality

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Conference

2022 ASEE Annual Conference & Exposition

Location

Minneapolis, MN

Publication Date

August 23, 2022

Start Date

June 26, 2022

End Date

June 29, 2022

Conference Session

Civil Engineering Division - Is This Real? Reaching Students with Virtual and Augmented Reality

Page Count

15

DOI

10.18260/1-2--41514

Permanent URL

https://strategy.asee.org/41514

Download Count

270

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Paper Authors

biography

Juan Torres University of Illinois at Urbana - Champaign

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Juan is a master’s student in Sustainable and Resilient Infrastructure Systems. He obtained his Bachelor of Science in Civil Engineering at Universidad San Francisco de Quito, Ecuador in 2019. He has research experience in Structural Engineering in the field of Steel Fiber Reinforced Concrete. His current research interests lie in the use of virtual reality for education in civil engineering, structural health monitoring and innovative structural systems.

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biography

Jacob Henschen University of Illinois at Urbana - Champaign

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Jacob Henschen is a teaching assistant professor at the University of Illinois at Urbana-Champaign in the Civil and Environmental Engineering Department. He received his B.S., M.S., and Ph.D. from the University of Illinois at Urbana-Champaign. His research interests include additive manufacturing with cementitious materials and the use of virtual reality in undergraduate education.

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biography

Ann Sychterz University of Illinois at Urbana - Champaign

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I obtained by PhD in 2018 from the Swiss Federal Institute of Technology Lausanne (EPFL) addressing the novel use of control algorithms, statistical diagnostic tools, and real-time feedback on a full-scale tensegrity structure to enable smooth deployability, damage detection, adaptation, and learning (https://youtu.be/FeXxjerleZE). During my masters of applied science obtained in 2014 at the University of Waterloo (UW), I built full-scale aluminum pedestrian bridges for vibration characterization and control. I completed my bachelor of applied science in civil engineering at the University of Waterloo in 2012. Before coming to the University of Illinois, I completed a postdoctoral position at the University of Michigan through the successful Swiss National Science Foundation Early.Postdoc Mobility grant that I authored on the actuator optimization of adaptive origami structures. My research work is focused on designing, building, testing, and simulating of structures that are adaptive, lightweight, large-scale, resilient, and sustainable.

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Abstract

Increased accuracy and frequency for development of Virtual Reality (VR) models has led to the use of this technology not only in videogames but also in different fields. Research in engineering education has shown that the use of this tool has improved the learning process and increased the motivation of students of understanding new concepts as well as enhancing spatial skills. Nowadays, engineers and architects commonly use 2D drawings to create 3D structures. However, BIM software is gaining more popularity in the construction industry. Students often struggle when developing the skill of translating 2D drawings to 3D models. Such skill is built in the courses of structural systems and structural analysis. In these courses, it is expected that the student grows the ability to understand how the different structural members carry the different loads acting on the structure (i.e., the load path). The goal of this research is to investigate the workflow between Revit and Unity to create VR models and to study the feasibility of using VR as a teaching tool that helps students understand better the concept of load path. For this purpose, a structural and architectural model were created in Autodesk Revit for better visualization of the building and its structure. Both models were imported into Unity, which is a gaming engine used to create 3D games supported in VR. A model of the building was developed in Unity and then uploaded into a VR headset. In this paper, to address the objective of the research, a qualitative survey was conducted on a group of students to analyze the level of comfort using the VR app together with other questions regarding the VR experience. The results show success in moving towards VR as a teaching tool as the majority of the students felt comfortable during their experience.

Torres, J., & Henschen, J., & Sychterz, A. (2022, August), Enhanced Learning of Load Path in a 3D Structural System using Virtual Reality Paper presented at 2022 ASEE Annual Conference & Exposition, Minneapolis, MN. 10.18260/1-2--41514

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